Saturday, April 18, 2015

Svansglidaren's phase trio story for tSoC, c6

Soon after the senator, Svansglidaren's burden, had moved into his domus (Domus exiguus) the slaves hadn't cared properly for the fire in the kitchen and some still glowing coal fell to the floor and set fire to the mat in front of the toilet. Svansglidaren toppled a bowl of soup and put out the fire.

Grå was in the vicinity to check out the new cat and noticed the incident. Afterwards Grå witnessed about Svansglidaren's readiness to protect his burden even if he would get punished in the process (for toppling the soup bowl and destroying the slaves's breakfast.

Tryggtass was in the house of the new "neighbour" (the domus is next to her insula) to see what the new cat of the house was up to. When she felt the smoke and ran to the kitchen and found Svansglidaren and the toppled soup bowl she showed Svansglidaren the best hiding place in the house so that Svansglidaren didn't get any blame for the toppled bowl. Tryggtass knew the previous cat in the house and thereby knew the house quite well.

Tryggtass's phase trio story for tSoC, c6

The insula that Tryggtass lives in was cheap build (as they often are in the rapidly expanding Rome) and fell together. Two young human siblings was caught and shut off in the rumble and wasn't found until Tryggtas heard them and led people there for their rescue.

Gast's burden, the senator, was on a walk through Rome with a few slaves when Gast managed to get a slave to follow him to the crumbled building and as the clever slave under guidance of Gast suggested to the senator to rebuild the house to gain popularity among the people and thereby Tryggtass's burdens was helped in a dire situation. The senator could also run a court process against the rival who built the cheap house and thereby get passed him in popularity and dignitas.

Svansglidaren influences his burden, senator Manuel, to support Gast's burden in the rebuilding of the house and thereby helping Tryggtass's burdens and getting both his own burden and Gast's burden a new ally.

Gast's phase trio story for tSoC, c6

When Gast's burden the senator returned to Rome from Alexandria (where Gast had his vision about the senator and that he was his burden) Gast followed him on the boat trip (properly cared for by the sailors, no one wants sto mistreat an Egyptian cat when leaving Egypt). When they arrived to Ostia and the luggage was reloaded to barges for the river trip to Rome the crate with the senators Nile crocodile was dropped and suddenly the senator faced an irritated and hungry crocodile. Gast jumped in between and drove back the crocodile long enough for the handlers to capture it again.

Svansglidaren notices that something supernatural is influencing the crocodile and making it more aggressive than normal but manage to hold it off with his Warding skills.

Since the senator seems to be in an exposed position Grå helps Gast with the protection of the seantor through the streets of Rome when the barges have landed in Rome.


Cat scares off alligator

Cat and alligator decides on who gets dinner

Grå's phase trio story for tSoC, c6

In the middle of a night a burglar climbed in the window of Julia's window (Grå's burden). A short and for the burglar painful struggle erupted and woke up the familia. Sadly the thief managed to escape the same way she came.

Tryggtass was nearby when the burglar and Grå started their fight. When the burglar climbed out the window she got another cat in her head when Tryggtass jumped her from above. When she fell down from the second floor she got delayed and Grå got time to run out and lead the family head to thief who got arrested.

The burglar brought and dropped a flask of poison and Gast finds this and brings it to his burden's slave and shows where it was found. Since the senator that's Gast's burden get most of his pastry from this specific pastry chef he got a valuable lesson on the political climate and the weapons used in the modern Rome (the new principate and the way people achieve they goals as opposed to the old glorious republic).

Friday, April 17, 2015

Gast, a player character for tSoC, c6

Updated 20150424, stunts

Chosen name: Gast/Ghost

Everyday name:  Leo/Leo

Kitten name:  Bruntass/Brownpaw

True name: ---

High concept:
Newly immigrated Egyptian Abyssinian cat shaper

Trouble aspect:
Greater than the rest of the Roman cats because of the Egyptian closer bond to Bastet

Character aspect 1:
Daring

Character aspect 2:
Scheming

Character aspect 3:
Suspicious of...

Description:
Sand coloured siames patterned Abyssinian cat with a brown front paw

Burden:
A lesser senator

Physical stress: 3

Mental stress: 3

Skills:
Shaping +4
Deceive +3
Stealth +3
Territory +2
Will +2
Physique +2
Warding +1
Naming +1
Seeking +1
Notice +1

Stunts:
Deceive, Ventriloquist, +2 at deceiving others that the voice is coming from another adjacent zone.
Stealth, Prowl, +2 to stealth when hearing is the main way to discover the cat.
Stealth, Surprise! Once per session, the cat can reveal itself in a scen where it wasn't participating in from the beginning.
Warding, Invisibility, the cat whispers it's true name backwards and creates an inverted ward around itself which makes it and eventually other animals invisible.
Shaping, Shadow form, by whispering it's true name to the darkness the cat obtains a shadowy form. The cat can see in total darkness, is invulnerable to physical attacks, can slip through a shadow wide cracks but must stay in the shadows and darkness.
Shaping, Disguise, the cat can change it's appearance or even look like another cat.

We also did the FATE Core Phase trio to connect the characters with each other. Those stories will be published separately.

Tryggtass, a player character for tSoC, c6

Chosen name: Tryggtass/Safepaw

Everyday name:  Sansan/Sansan

Kitten name:  Långöra/Longear

True name: ---

High concept:
Experienced and hungry for knowledge acrobat.

Trouble aspect:
Always curious

Character aspect 1:
Keen hearing

Character aspect 2:
Everybody has something good in them

Character aspect 3:
To be decided in early gaming

Description:


Burden:
All the children in her insula

Physical stress: 2

Mental stress: 3

Skills:
Athletics +4
Investigate +3
Stealth +3
Will +2
Notice +2
Burglary +2
Empathy +1
Rapport +1
Lore +1
Territory +1

Stunts:
Investigation: Insatiable curiosity, +2 Will when someone tries to persuade her to stop investigate
Lore: Literate, +2 when reading could help
Athletics: Death from above, Athletics instead of fight when jumping her enemy from above.

We also did the FATE Core Phase trio to connect the characters with each other. Those stories will be published separately.

Thursday, April 16, 2015

Svansglidaren, a player character for tSoC, c6

Chosen name: Svansglidaren/Tailsurfer

Everyday name:  Oculus/Oculus

Kitten name:  Svanssnurran/Tailswivel

True name: ---

High concept:
Way too self-confident Warden of Cats. And humans.

Trouble aspect:
Promises the moon

Character aspect 1:
Quick-witted but incautious

Character aspect 2:
Generous

Character aspect 3:
To be decided in the first moments of play

Description:
Small black cat with a distinct white ring around one eye and with a very active tail.

Burden:
Senator Manuel and family, local impopular politicians, iberian, military career into civil office, married to a greek woman, lives in a small domus at Palantine's lowest level.

Physical stress: 2

Mental stress: 3

Skills:
Warding +4
Stealth +3
Burglary +3
Athletics +2
Territory +2
Notice +2
Empathy +1
Will +1
Fight +1
Seeking +1

Stunts:
Burglary: Getaway cat, use Burglary instead of Athletics when fleeing.
Stealth: Prowl, +2 Stealth when hearing is the main way to hear Tailsurfer
Notice: Preternatural awareness, +2 on noticing invisible beings, astral travellers and other subtle supernatural things.

Seeking: Invisible, become one with shadows and darkness and hard to spot.
Warding: Cat walk (exclusive): Become one with the air and create bridges to climb to get to places.
Seeking: Dreamwalking, attune yourself to a sleeping being and visit their dream.

We also did the FATE Core Phase trio to connect the characters with each other. Those stories will be published separately.

Wednesday, April 15, 2015

Grå, a player character for tSoC, c6

Chosen name: Grå / Grey

Everyday name: Tretass / Three-paw

Kitten name: Purr / Purr

True name: ---

High concept:
Ambitious hunter

Trouble aspect:
Has a very soft spot for good resting places

Character aspect 1:
Open windows must be guarded

Character aspect 2:
Trust associates

Character aspect 3:
Hit hard

Description:
Dappled in different nuances of grey except three paw which are of a reddish colour

Burden:
The daughter of a successful confectioner that lives and works in an insula close to lowest parts of The Palatine Hill. Grey's mother has the rest of the family as her burden.

Physical stress: 3

Mental stress: 3

Skills:
Athletics +4
Burglary +3
Stealth +3
Territory +2
Fight +2
Notice +2
Empathy +1
Will +1
Physique +1
Investigate +1

Stunts:
Burglary: Impossible entry, can get through very small holes.
Stealth: Prowl, +2 if hearing is the main possibility to discover Grey
Athletics: Leaper, +2 på hopp

We also did the FATE Core Phase trio to connect the characters with each other. Those stories will be published separately.

The Secrets of Cats Ancient Rome Edition, c6

So after a break with another gamemaster and some partly nostalgic science fiction role-playing in a 1980's that never was, partly inspired by Simon Stålenhag's pictures (http://www.simonstalenhag.se/ http://simonstalenhag.tumblr.com/) we're back in ancient Rome, sentient animals and me as gamemaster. It's not ferrets this time (which actually wasn't in ancient Rome) but cats, second best to ferrets. The setting was chosen by voting in a simple Google forms. Everyone put one to five points on all three ideas:

  • Agon, Odysseus wasn't the only hero with a too big ego and therefore was misled on the way home from Troy.
  • Tooth and Claw The Ancient Rome Edition, unknowingly by man many households are kept safe from many different dangers by the ferrets in the household. The sentient ferrets work under cover of an image of non-sentient careless pets and often by night. Some magical beings from Greco-Roman mythology exists but it's very low-key.
  • The Secrets of Cats The Ancient Rome Edition, men and women doesn't know about it but many of the dangers for humankind is averted by the sentient cats who work under cover of an image of non-sentient non-caring egoistic pets. The whole ancient Mediterranean mythology, almost all of it at least is true; from Baal and Jahve to Zeus and Iupiter, from roman nature spirits, lemures, penates to greek heros. The magic i still quite low-key and the cats have to keep everything a secret but the magic is much more present and common. Humans don't have a full insight in this though.
The Secrets of Cats won so we made characters last night and I will present the characters here and try to blog some about the adventures here. The system chosen is FATE Accelerated with some additions from FATE Core.